Posts
More Progress
This piece is starting to come together a bit, I still have a lot more rendering more rendering to do, but I'm pretty happy with the shapes and forms so far. Also, I need to start figuring out what to do with the background.The bubble shapes on the right side are supposed to be silver and metallic bubbles, I'm still not sure how I feel about them. I know I want to use some kind of liquid shiny materials in this piece. I still have some ideas I want to try out.
Also another big part of the piece I need to start fleshing out more is making it reversible. I want it to work just as well if you view it upside down.
New Piece Teaser
Been trying to spend the little bit of my free time on a new piece. I'm using these pieces to try out new stuff and figure techniques out.This is just a small segment of the piece, but the rest is too rough to show just yet. Plus, I'm still figuring out in which direction it's heading. I have some crazy ideas for it and some effects I want to try out, but I don't know what will stick, and what will look good and what won't. The only way to find out is to try them out and then get rid of them if it sucks.
I've found with pieces like these it's best to just go with the flow and see where it takes you.

I'm almost certain that in the end this piece is going to look nothing like what i had planned. Sometimes that's good, sometimes that's bad. We'll see in the end.
The Executioner
This is for a contest to draw The executioner from Resident Evil 5 and Resident Evil: Afterlife. This is actually the first piece I really started experimenting with digital inking on. But, I didn't get around to finishing it till now.There's really not much else to say. He's a fat guy with a bloody axe.
Log Topiary Centaur Creature + Process
This started as a simple challenge to create a log monster concept over at ArtOrder. I began with a few simple ideas of monsters that looked like the tree guys from Lord of the Rings, but that wasn't really my thing so I scrapped those designs. I wanted something more intricate and interesting, so i started thinking more along the lines of Pan's Labyrinth and Hellboy 2, since Guillermo Del Toro had some awesome concepts.This was the first sketch, trying to get a general look and feel.

Once I had his look down, I just started building his tree sections and figuring out how i wanted to render him.

His branches just had to keep growing from his back.

Here's where I started thinking about what I was going to do for the lower half of his body. For a while I was considering just cropping him at the arm so the main focus would be his back tree section.

These are Just continuing rendering and small changes.

This is where the bottom half of his body started taking form for me. His pose and posture would never look right on a regular pair of legs.

This was the first shot at fitting him to a horse body, The proportions we're way off with the bottom half being way too large.

This was after making the proportions all fitting together better as a whole. Also various small small changes and rendering.

And here's the final.

I didn't expect to get this complicated with it. Of course. I really didn't plan anything at all and just kept changing it to see what ever looked best, so I didn't know where it was going to end.
Piggy Cop
Still practicing inking in Photoshop and playing around. It's fun to find out that a lot of techniques that would be tricky to pull of traditionally are pretty easy to do digitally.This first started from a plain 'ol pig monster head I made as reference for a different project. And I just kept thinking of Duke Nukem and how that pig needed a mohawk.

I might find some more Duke Nukem characters to remake, or maybe Doom. Something fun.